Into February and weather has turned very cold , our intrepid heroes have now secured fort Rannick , but it was time to look at the plots and leads they had, a spiders web of intrigue , but each strand had to be picked at, and so i am really going to get all the information together , see what options the charachter have.
1. lets start with the bigger picture,
Who do we know ? Runelord Karzoug , Lamia`s , The Skinshaw man Aldern foxglove , Vorel foxglove the lich , The cult of the namless god (ran by Dark elves), the cult of Lamashtu, Lamashtu the godess, Shallelu Andosan, Laurel Cirthana the healer, Rizzen ironbriar , Tirana, Vael the rat king , Larin Karn ,Wen Histani,Lord-Mayor Haldmeer Grobaras, Mayor Maelin Shreed, Mokmurian, Barl Breakbones, Lamatar Bayden, the ranger Jakardos and Vale and many others!!
2. What do we know, we know Runewells , we know there is a new cult spreading through golarion – dark elves, we know something went wrong over 10,000 years ago , demons walked the land, we know there was a cataclysm and the thassilon empire was no more, we know the runewells gave the 7 runlelords power, we each smaller runwell served a bigger runewell and so on, we know the mark if the sihedron rune when marked on a person and that person is killed , it feeds a runewll, we know there are was a lost art called runewarding which people used against the demons, there where 2 massive librarys lost to the new era, which held all the information of the old empire and the fall of the empire.
Your options are at the moment
a)All signs point north—something must have happened at Skull’s Crossing. When, in the past, storms threatened to spill over the dam, the structure’s floodgates opened automatically to release water pressure in a controlled flow. None in Turtleback Ferry know exactly how the mechanisim for opening the floodgates works, as Skull’s Crossing has long been the den of a tribe of trolls known as the Skulltakers. Yet as long as anyone can remember, the floodgates have functioned without fault. If the floodgates are malfunctioning, someone needs to brave the wrath of the Skulltaker trolls to determine what, if anything, can be done to repair the ancient Thassilonian structure before a cataclysmic flood washes the entire region away.
b) Lamatar the leader of the rangers was known to be spending time with a nymph called Myrianna.
c) the tomb of ~larin Karn holds a compass which will show the way to a lost library with hidden an old information but how to find it ? Kolbi thinks its the wyvern mountains, a good source of information are the notes the rangers make in fort rannick, but lamatar as leader could give you more information?
d) Tirana of kaer maga maybe knows the location and has stolen one of the ancient swords of power for the church of abadae, you were contacted by Wen histani , also a faceless atranger offered 1000gp to kill the rat king of kaer maga known as Vael who is also Tiranas lover. It was in the journal that the lost library was mentioned , it was deep within the kodar mountains , but only the dead could walk there? Does Tirana also know about Larin Karn?
e) Ironbriar is a dark elf sorceror/thief/cleric of the god norgorber, a very powerfull elf , what is his involvement ? He was working with a creature called a Lamia , an ancient priestess not seen in 10,000 years, not only that the characters have now seen 2, the only other involvment with dark elves , was the cult of the faceless god, and also the characters found a a few teams of duergar and darkelf , why are the dark elves involved ? The last you saw of ironbriar he was also looking for the tomb of larin karn?
Back to the gaming session…. a sad day for the characters Shallelu returns to sandpoint with her father, while Vale disappears!
The characters have secured the fort and rebuilding has started , they were asked by the mayor of Turtlebeck Ferry who has been empowered by Magnimar to offer them Steward ship of the fort , after some long deliberations, the characters turned this down ,the rain had been consistantly bad, and has been causing the river to run faster . After 3 days of the relentess rain a rider approaches frim turtlbeck!
“They are drowning, my lords! The Skull surges along its banks. Even the waters of Claybottom invade the shore and spill across the land. Turtleback Ferry will be gone by morning! The people are doing their best to evacuate, but many are trapped in their attics watching the floodwaters rise. Father Shreed is holed up in the cathedral with the sick, and they can’t be moved easily, and what’s worse, that old church could collapse any minute. You must help us!”
The village of Turtleback Ferry is drowning. The muddy, surging waters of the Skull River tear through the center of the community to fill Claybottom Lake with a terrible fury—many of the buildings that once sat comfortable on the river’s banks are already flooding and in danger of collapsing from the rushing water. A group of children and a woman huddle aboard one of the old turtleshell ferryboats, the tiny floodbashed vessel lodged up against the general store and threatening to capsize at any moment. Beyond, the town’s church stands solid, its foundations already three feet deep in floodwaters. Frantic movement is visible in the upstairs windows as townsfolk trapped inside rush about in a desperate attempt to save scriptures, comfort the sick, and pray for deliverance.
After saving some school children , Bris sees a log , or is it, its the biggest damn log , he as ever seen, and its moving!!!! The sight of the immense monster—its primeval head rising as high as the church steeple—sends the villagers of Turtleback Ferry into a blind panic. No one even notices that the rains have stopped, and that perhaps the flood waters are already beginning to slow. For now, the spectacle of the lake monster seemingly preparing to destroy the church is all that matters. If left to her own devices, that is preciesely what Black Magga does. She takes less than five minutes to reduce the chapel to rubble, and when she’s done, nothing remains—the two dozen villagers who had sought shelter within are either crushed to death or eaten by the ravenous menace.
The characters have a deadly encounter with the beast, but finally it seems to get ist bearing and leaves !!!
It should be obvious that the villagers’ initial fear that Skull’s Crossing has burst has not come to pass, yet the sudden rush of water seems to indicate something dire has happened. Several locals certainly recognize Black Magga from local legend and can explain that the monster was said to dwell in the Storval Deep, not Skull River.
All signs point north—something must have happened at Skull’s Crossing. When, in the past, storms threatened to spill over the dam, the structure’s floodgates opened automatically to release water pressure in a controlled flow. None in Turtleback Ferry know exactly how the mechanisim for opening the floodgates works, as Skull’s Crossing has long been the den of a tribe of trolls known as the Skulltakers. Yet as long as anyone can remember, the floodgates have functioned without fault. If the floodgates are malfunctioning, someone needs to brave the wrath of the Skulltaker trolls to determine what, if anything, can be done to repair the ancient Thassilonian structure before a cataclysmic flood washes the entire region away.
Bris remembers with a few hundred of the villagers marked with the Sihedron rune , it will cause a huge boost of power to runewell near, it looks like Skull crossing is the next !
Spanning the great breadth of the gorge is Skull’s Crossing. The massive wall of stone holds back the waters of the Storval Deep— but only just. Thousands of skulls have been carved into the dam’s face, while five larger ones decorate the middle length. The easternmost of these immense skulls is all but hidden by a steady flow of cascading water pouring through what appears to be a recent break in the dam. For now, the ancient dam seems to be holding its own against the Storval Deep, but unless these rains end soon the recent flood looks to be but a minor precursor to a fantastic disaster. The eastern slopes of the gorge are sheer and slick with rain, but to the west, a narrow stone stairway, its edge decorated with hundreds of poles bearing the skulls of as many different creatures, winds up to a cave mouth near the western rim of the dam itself.
A seven-foot-wide winding stairway of stone climbs the cliff face here, reaching a height of nearly two hundred feet before ending at a cave mouth above. Hundreds of stakes line the edges of the stairway, many of them decorated with skulls—some animal, some humanoid, all marked with a strange skull-shaped rune on the brow.
The short passageway ends here, but to the west, a fifteen-foot-high ledge provides access to a cave beyond.
The characters hear 4 sets of voices arguing with each other
Trying to sneak to the shelf , the two creatues overhear and make there way to shelf and look down, a pair of mighty ettins look down, let the combat commence…………….