The sky has been slowly darkening all day, and the smell of rain has been thick in the air. Now it has finally begun to fall, accompanied by loud peals of thunder that seem to roll across the landscape.
The sun is hidden behind massive storm clouds, and a cold wind blows from the north. As bolts of lightning begin to slam from cloud to ground and pieces of hail begin to strike the earth, the need for shelter becomes obvious. Ahead in the distance, a large tor rises from the ground, its form illuminated by the occasional lightning bolt. It seems rocky and solid, and though climbing it in this weather would be folly, it might have some outcropping that would provide safety from the storm. The only alternative is to endure the weather.
The massive tor towers above the surrounding country. A few narrow ledges offer scant protection from the elements, but a closer inspection reveals a massive, arched entryway at least 20 feet tall and 10 feet wide, set into the side of the hill. The ground just outside it slopes away from the doorway, directing the falling water out and away. Given this fact and the sturdy nature of the hill, whatever space lies beyond the door should be both dry and safe from lightning and hail. The construction seems quite sturdy, so the likelihood of collapse, even in severe conditions such as these, is remote.
The stone chamber beyond the entrance measures at least ten paces square. Peeling paint and broken scrollwork suggest that it was once decorated with some care, but now only dust remains. Three massive stone doors—one each to the left and right, and one directly across from the entrance—lead deeper into the tor.
The sound of hissing rain, pounding hail, and howling wind from outside is interrupted only by the occasional loud crack of thunder. Still, this room seems stable enough for the most part. Even when the thunder seems to shake the very ground, not so much as a mote of dust filters down from the ceiling. The doors leading into the tor, however, do show signs of weakness, seeming to tremble with every thunderclaps. Suddenly, in conjunction with a particularly loud thunder-clap, all three doors break open at once, falling from their doorways into the room with a great cacophony. Seconds later, the sounds of squeaking fill the air as a huge Rat creatures come in from an opening in the wall.
When killed they turn back into trappers ? What can this mean , is lycanthropy rife near by ?
Moving north , Harsk
The only object of interest in this chamber is a statue at the far end. It resembles a sarcophagus standing upright, except that the head of the figure carved upon its lid looks distorted and seems to have tendrils instead of hair. A pair of bat like wings extends from its temples. Suddenly, its eyes open, revealing the glow of green flames, and the head flies forward to attack!
So close , Erinicus nearly turns as he is bitten into one phew !!!!
Moving to the south
This room is empty save for dust and a single, small, stone chest in the center of the floor.
Evidently no one has disturbed this chamber for many years.
They get a clasp and a cloak
The long stone hall ends in a stone chamber furnished only with cracked, moldering tables on which lie rusted implements of iron. Rain falls into the middle of the room from a shaft in the ceiling that must run all the way to the top of the tor. From the bottom of the shaft dangles a rope, swinging slightly. A drain in the center of the floor allows the water to escape, but old, dark stains suggest that it was used to carry away other fluids long ago. Two secret doors open and they fight 4 evil lizardmen , beating these they glimpse a visage down the corridor could it be a drider ?
They find a dusty Skeleton , in his hand is clutched an old diary
A quick scan picks up the following text
“ I have been following the path to Larin Karns vault for a while now , 3 keys are need , 3 gems of exact size and power, but they have been lost for an age . “
My path lead me from riddleport to a small village called Falcons hollow, on the edge of civilization , it dug about an old healer called Ceselio Cirothana may have had a stone? Hopefully a relation of hers will help…. the local healer ?
In the final room they see a shadowy portal but 3 Zombie knights appear , once these are beaten they decide to enter the dark portal , it takes them to a huge tunnel leading into the depths of the earth , they decide to turn back at this time and decide to travel to falcons hollow, and see if they can find out about black fang !
A Cesspitt Called Falcon Hollow
The characters stop , in awe and shock , they see this blight in a sea of beautiful , it looks like lumber and mining are the main source of income here, a huge market dominates the square , on either side are gambling houses , SOLS and KREEDS , fights break out in the street , whores call from balconys , with either a whore or drinking or fighting the characters end up finding Amelia Androsana went to see the healer Laurel Cirthana……….
Cut to the pirate ship …………………………………..